About Me

Hi, I’m Parker! I build worlds you can step into. As an Unreal Engine specialist at FrankNDesign, I design real-time environments and attraction concepts for themed entertainment companies shaping the future of immersive experiences.

When I’m not crafting coaster environments or shaping atmospheric queues, I’m developing “The Minekeeper”, a moody mineshaft horror game inspired by walking sims and psychological thrillers. I’m endlessly curious about how space, and story can make people feel something unforgettable.

Please contact me if you would like to view my resume, or simply just chat at parkercasselman12@gmail.com!